This will be the third god that I’ve done for the book I am currently working on. (title TBD) Simply its about adding piety scores (bascially perks for worshiping a particular god and followingtheir dogma) to Forgotten Realms gods. Auril was a fun one to do especially if you like following an evil deity. I hope you enjoy and I am always open for criticism!
After the PDF’s, scroll the bottom for additional info accompanied by artwork like What would their temple look like? An alternative look at Auril, and what would an adventurer wear as a follower of Auril?
Description of Auril
The Frostmaiden is a lithe, furious figure of action and is the most often seen avatar of Auril in all regions of Faerûn except the south and east. Her skin is blue, her hair is long, free-flowing, and white, and a fine gown of white lawn thickly furred with frost swirls about her.
Auril’s Other Manifestations
Auril usually manifests as icy breath accompanied by a cold, ruthless chuckling and a blue-white radiance that leaves a thin line of frost to mark its passage. She also appears as a blank-eyed face of frost with long, wind-whipped white hair that radiates intense cold. Auril uses this latter manifestation if she wants to speak, slay, or confer items of power upon worshipers. She slays with her life-chilling kiss and confers boons by breathing them out of the face’s mouth.Auril also indicates her favor or disfavor or sends aid through the pres- ence or actions of water elementals, ice para-elementals, undead, winter wolves, frost giants, and other arctic creatures.
Auril’s Divine Realm
The Land Under Eternal Ice was the goddess Auril’s domain within the Deep Wilds. It was an eternally frozen land, possibly even the coldest place on any plane. Auril dwelt in the Winter Hall, which floated slowly above the landscape.
Auril’s Domain
Village in winter. Auril dominates the winter season with ice, snow, and freezing temperatures.
Major Center of Worship
The House of Auril’s Breath in Glister, north of the Moonsea, is the largest and most influential temple to the cold goddess, boasting a congregation of over 1,600 gathering around the fires for nightly Fire and Ice rituals (all of them miners and fur trappers too afraid not to venerate Auril). High Hand of Ice (high priest) Malakhar Rhenta leads the Storm Circle of 14 or so senior priestesses in running the temple and planning the weather magic they work. The House of Aurils breath is known more commonly to those not of the faith as the Cold House or, more bitterly, Cold Comfort Towers.
Auril’s Followers Garb
Priests of Auril wear ice-white ceremonial robes with blue piping. The robes are cinched at the waist by a very wide silver belt, which also holds the requisite ceremonial ice axe. The ice axe bears the snowflake-in-lozenge symbol of the faith. (The ice axe is treated as a hand axe for combat purposes.) A silver circlet on the head is the final touch.
Auril’s Adventurers Garbs
When adventuring, most priests of Auril wear at least the circlet, the belt, and the ice axe with their normal day-to-day clothes. Since they are immune to the effects of cold, they usually wear only what clothing they think enhances their appearance, not necessarily what others are wearing for the weather. They never encumber themselves with excessive clothing or large sleeping bundles, preferring to travel light for maximum mobility.